MOTORSLICE — All 8 Boss Fights
Every colossal heavy machine, every weak point, every parry window. Start at the top, work your way down.
MOTORSLICE has 8 colossal bosses, one per chapter. Each one is a climbable level. Below is a concise step-by-step guide for every fight, in story order. Click a boss in the index to jump.
Boss Index
- #1 Dump Truck — Chapter 1 — City (4 weak points)
- #2 Helicopter — Chapter 2 — Skyway (3 weak points)
- #3 Fur (Giant Mech) — Chapter 3 — Sand Pit (4 weak points)
- #4 Crane Train — Chapter 4 — Ring Track (5 weak points)
- #5 Double Excavator — Chapter 5 — Quarry (6 weak points)
- #6 Combine — Chapter 6 — Fields (4 weak points)
- #7 Bucket Wheel Excavator — Chapter 7 — Megapit (7 weak points)
- #8 Flying Train (Final Boss) — Chapter 8 — Sky (5 weak points)
#1 Dump Truck
| Chapter | Chapter 1 — City |
| Weak points | 4 |
| Main threat | Front-mounted crusher (instant kill). |
A massive four-wheeled truck loaded with sand. You fight it from the inside out.
Step-by-step
- Run UNDER the truck from the side — never the front.
- Grab the lowest orange beam, then jump up between the beams to climb into the body.
- Pass through the narrow passage on the right; wall-jump to the orange pole.
- Jump onto the orange surface and chainsaw the first weak point.
- Slide down the ramp and chainsaw the niche above the front crusher (weak point 2).
- Use the chainsaw on the side panel, drop, re-anchor under the wheel to reach the rear.
- Climb to the roof. The bed will tilt — run forward, jump to the front weak point.
- Chainsaw the final weak point. Truck collapses into sand.
#2 Helicopter
| Chapter | Chapter 2 — Skyway |
| Weak points | 3 |
| Main threat | Saw projectiles, ramming. |
Compact but mobile. Almost the entire body is a weak point — getting on it is the challenge.
Step-by-step
- Phase 1: Parry the circular saws it throws. A parried saw stuns and grounds it.
- While grounded, jump on the side hull and chainsaw the first weak point.
- Phase 2: it stops throwing saws. Use the platforms in the arena.
- Watch its flight path and time a jump onto its body as it passes.
- Repeat until all weak parts are destroyed; it crashes onto the rooftop.
#3 Fur (Giant Mech)
| Chapter | Chapter 3 — Sand Pit |
| Weak points | 4 |
| Main threat | Drill arm, holes in the floor. |
A two-legged mech with a flat head and a drill arm. The arena floor is full of pits — minding the floor is half the fight.
Step-by-step
- Wait for a leg to plant, grab it, chainsaw up to destroy weak point 1.
- Walk the leg joint, climb the front steps to reach the central circular weak point. Run a full circle on it.
- Grab the orange beam at the back, jump to the horizontal bar, swing to the wall.
- Wall-run multiple times in a row to reach the next level.
- Climb the staircase, wall run forward, chainsaw across the orange surface (weak point 3).
- Move along the closing hatches to the orange pole; swing onto the head.
- Drop into one of the openings on top to reach the final weak rows. Chainsaw all of them.
#4 Crane Train
| Chapter | Chapter 4 — Ring Track |
| Weak points | 5 |
| Main threat | Hooks dragging mines on the track. |
A platform on wheels with three cranes that ride a circular track. The hardest fight in Act 1.
Step-by-step
- Stay on the OPPOSITE side of the track at the start. Dodge the hook + mine pattern.
- Reach the rear crane boom and chainsaw along the orange surface (weak point 1).
- Climb onto the platform. Chainsaw the bases of all three cranes (3 weak points).
- For the last two: stay ON the train — it slows down. Jump off the front and rear to chainsaw each.
#5 Double Excavator
| Chapter | Chapter 5 — Quarry |
| Weak points | 6 |
| Main threat | Bucket slams + circular saws fired in waves. |
Aggressive and fast. Doesn't aggro until you approach. Most weak points hide on its body and tracks.
Step-by-step
- Walk close to trigger the cutscene. Bait bucket slams.
- After a slam, chainsaw the first weak point on the leg.
- Run up the leg, reach the rear box. Chainsaw the right side and jump the wire fence.
- Find the orange ramp fragment, chainsaw across over the saws to weak point 3 at the rear.
- Wall-run behind the boss, enter through the side hole, chainsaw above/below the inner saws.
- Crawl through, find the floor opening, drop onto the tracks.
- Circle the central tread weak point with the chainsaw.
- Last two weak points are on the tracks themselves — patience, the boss jerks fast.
#6 Combine
| Chapter | Chapter 6 — Fields |
| Weak points | 4 |
| Main threat | Long center blades, ram attack. |
Most unique fight in the game. You use floor fans to launch yourself onto its top.
Step-by-step
- Parry the long blade — the Combine falls over, exposing its underside.
- Run along a blade and chainsaw the underside weak point.
- Let it stand back up. Lure it over the floor fans.
- Use the updraft to land on top. Chainsaw the two side weak points.
- Run along the central path to the front. Slide off the sloped edge, chainsaw across the front orange surface for the kill.
#7 Bucket Wheel Excavator
| Chapter | Chapter 7 — Megapit |
| Weak points | 7 |
| Main threat | Sheer scale + crushers. |
The longest fight in the game. The boss IS the level. Expect 20+ minutes of climbing.
Step-by-step
- At the start, parry the swinging paw for the ‘Parry That!’ achievement.
- Climb the tracks; swing from the horizontal pole to the orange wall, then jump to the gray platform.
- Use the rotating platform to reach the gap. Chainsaw left → up → left through to the back.
- Wall-run from weak point 1 to weak point 2 around the back.
- Chainsaw weak point 2, drop, re-anchor when needed.
- Take the lower path at the fork; climb the ladder, wall run, chainsaw the orange surface above.
- Activate the side mechanism — it lifts you up to the next weak point.
- Reach the big wheel: run/climb it, jump to a wall, then to a horizontal pole, swing across.
- Final stretch: slide down the arm to the orange beam in front of the giant saw, time a jump onto a moving bucket, ride it up.
- At the top, slide down the beams to the narrow ledge. Chainsaw the final weak point.
#8 Flying Train (Final Boss)
| Chapter | Chapter 8 — Sky |
| Weak points | 5 |
| Main threat | Buzzsaw traps, mines, rotating orange beams. |
A train that flies. You board it, run it from front to rear, and chainsaw 5 weak points on the way.
Step-by-step
- Run beneath the train until the hack prompt appears. Activate it.
- When it dives to ram you, jump TOWARD the front to cling on.
- Climb the roof toward the rear. Avoid buzzsaw traps between cars.
- At the rear, drop and turn the valve to open the gate.
- Inside: wall-run past the mine, jump to the next car, chainsaw weak point 1 (mind the rotating beams — jump on the right rotation).
- Wall-run, jump to the orange pipe, follow it around the corner. Chainsaw weak point 2.
- Swing on the poles, jump to the wall, chainsaw weak point 3. Follow the corner around.
- Bounce off the wall crack, ride the fans up to weak point 4.
- Hack the crushers in the next car, RUN through before they reset.
- Final car: moving walkway — never stop running. Final weak point has saws in the center. Chainsaw through.
Related guides
- Full chapter-by-chapter walkthrough
- How parry & chainsaw anchor work
- 20 tips that make every boss easier
This guide is independent fan content. MOTORSLICE™ is © Regular Studio / Top Hat Studios, Inc. No affiliation.