MOTORSLICE Wiki
The complete reference for MOTORSLICE — story, characters, systems, soundtrack, engine, and trivia. All grounded in cited sources.
Table of Contents
- Overview
- Story & Setting
- Characters
- Gameplay Mechanics
- Bosses (8)
- Chapters (8 + Prologue + Epilogue)
- Soundtrack
- Engine & Technical
- Achievements
- Release & Reception
Overview
| Title | MOTORSLICE |
| Developer | Regular Studio (Brazil) |
| Publisher | Top Hat Studios, Inc. |
| Release | May 5, 2026 |
| Platforms | PC (Steam, GOG), PS5, Xbox Series X|S, Game Pass |
| Genre | Action-adventure, parkour, hack & slash |
| Mode | Single-player only |
| Engine | Unreal Engine 5 (build 5.7.2) |
| Steam App ID | 2830030 |
| Length | 9–10+ hours main; 10–14 hours 100% |
Story & Setting
MOTORSLICE takes place inside a mysterious brutalist post-apocalyptic megastructure. The protagonist P is a sleepy “Slicer” sent in to do a routine job — eliminate the autonomous machines that infest the structure. Upon arrival she discovers the megastructure is much larger than briefed, and the job is anything but routine.
P is paired with a malfunctioning orb drone called Orbie. Together they parkour through 8 chapters of liminal corridors, brutalist exteriors, sand pits, and finally a desert under a flying train. Across the journey P slices apart 8 colossal heavy-machine bosses and unravels what the megastructure actually is.
Tonally, the game blends “slice of life” humor (the “slacking scenes”) with oppressive megalophobia. The official tagline calls it a “slice of life action-adventure with immaculate vibes.”
Characters
P (the Slicer)
The protagonist. A young woman in a yellow jumpsuit with a chainsaw. Voiced by Kira Buckland. Her job title is “Slicer” — a contractor who clears rogue machines. P is sleepy, snarky, and lethal. Players also know her from the “P-oke” achievement (poke her face on the menu enough and she quits the game).
Orbie (Orb Drone)
P's malfunctioning support drone. A small floating orb that follows her, can be thrown at enemies for damage, and occasionally breaks. Required for several puzzles. Players who want to be cruel can kill Orbie for the “Orbie Hater” achievement — by attacking it through the camera until the screen breaks.
The Machines
The hostile inhabitants of the megastructure are autonomous construction equipment: drones, helicopters, dump trucks, excavators, combines, cranes, and a flying train. Each chapter culminates in a colossal version that becomes a climbable boss.
See /characters for the deep-dive page.
Gameplay Mechanics
- Parkour: run, double jump, slide, wall run, swing on poles.
- Chainsaw anchor: jump-attack against orange surfaces to ride along them. Both traversal and damage.
- Parry: hold attack = charged attack. Release on incoming orange-tinted attack to deflect / stun.
- Orbie throw: parry-attack a following orb mid-air to launch it at an enemy.
- Hacking: contextual prompt (E) on certain machines and bosses to disable hazards or open paths.
- No upgrades, no skill tree, no inventory. See /upgrades.
- Selfie / interaction system: press 1 for camera. Many secret achievements live here.
Bosses
8 colossal heavy-machine bosses, one per chapter:
- Dump Truck — Ch.1
- Helicopter — Ch.2
- Fur (Mech) — Ch.3
- Crane Train — Ch.4
- Double Excavator — Ch.5
- Combine — Ch.6
- Bucket Wheel Excavator — Ch.7
- Flying Train — Ch.8 (final)
Chapters
Linear, chapter-based structure. Chapter & checkpoint select are unlocked from the start, so there are no permanently missable achievements (per Gamer Social Club's 100% guide).
Full breakdown: /walkthrough
Soundtrack
The OST is composed by Pizza Hotline, in an atmospheric DnB / Jungle style. Steam describes it as “banger atmospheric DnB/Jungle OST.” Multiple reviewers (NoisyPixel, TheXboxHub) call it one of the standout elements of the game.
Engine & Technical
| Engine | Unreal Engine 5 (5.7.2) |
| OS | 64-bit Windows required |
| Resolutions | Widescreen, 4K, ultra-widescreen supported |
| HDR | Yes |
| FPS | 60 FPS, 120+ FPS supported |
| Anti-aliasing | FXAA, TAA, TSRAA |
| Controllers | XInput, DualShock 4, DualSense (with adaptive triggers + haptics), Nintendo |
| Steam Cloud | Yes |
| Microtransactions | None |
| Steam Deck | Plays well — repeatedly highlighted in reviews |
Achievements
17+ achievements. 100% completion is rated 5/10 difficulty, ~10–14 hours, single playthrough required, chapter + checkpoint select makes everything redoable.
Full guide: /achievements
Release & Reception
- Steam users: Very Positive — 91% of 584 reviews.
- OpenCritic: 73/100 “Fair”, 62% recommended (13 critics).
- Top wishlisted on Steam (top ~150 at launch, per Top Hat Studios PR).
- Game Pass: Day 1 launch.
Full review: /review
This guide is independent fan content. MOTORSLICE™ is © Regular Studio / Top Hat Studios, Inc. No affiliation.